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Buyer guide · Ages 10 to adult

Printable escape rooms for teens and adults

Aimee Studio has 16 printable escape rooms, mystery games and murder mystery parties written for ages 10 and up, from $10.49 to $19.99 for the whole group. Each one is an instant PDF: download it, print at home and play the same night. Games run up to 180 minutes; escape rooms fit small teams, and the 3 murder mystery parties fit 6 to 20 guests.

Updated October 29, 2026 · 16 games · Facts from each game's Etsy listing

Quick picks

All 16 compared

GameTypeAgesPlayersTimeClues / roundsPrice
The Moonlight PotionPuzzle adventure10+—about 45 min6 puzzle stations$14.99
Sleepover Mystery GameMystery game10–136–1260–90 min6 evidence sets$16.99
Snow Express Train MysteryEscape room10+1–8about 60 min9 puzzles$19.99
Thanksgiving Recipe Box MysteryEscape room11+2–660–90 min10 puzzles$11.99
Halloween Masquerade MysteryMystery game12+1–6About 90 min12 coded puzzles$10.49
The Forbidden ArchiveEscape room12+1–860–90 min8 puzzles$12.99
Ravenwood Manor MysteryEscape room12+1–845–75 min13 challenges$13.99
Holly Ball HeistMystery game12+1–6about 2 hours12 coded clues$14.99
Ghost of Wintergrave ManorEscape room12+2–660–90 min16 puzzle chambers$14.99
The Blue GardeniaEscape room12+2–660–90 min16 puzzles$14.99
The Hollowmere HotelEscape room12+1–675–120 min10 puzzles$14.99
Wizard School MysteryMystery game12+1–860–75 min8 evidence puzzles$14.99
The Great Sugarplum Bake-OffMurder mystery party12+6–12about 2 hours12 evidence cards$19.99
The Last Toast at HollyhouseMurder mystery party16+8–20about 100 min15 evidence exhibits$16.99
JAMMEDEscape roomAdultsteams of 3–645–75 min12 puzzle jams$14.99
Duskvale Vineyard Murder MysteryMurder mystery partyAdults6–12about 2½–3 hours10 evidence pages$19.99

Prices in US dollars. Pay by card, Apple Pay or Google Pay.

How to choose

Group size
Escape rooms here fit 1 to 8 players working as one team. For 8 or more guests who each play a character, pick a murder mystery party.
Time
Plan for the play time on the listing plus 10 to 15 minutes to read the briefing. The longer games suit a full evening.
Who hosts
Escape rooms are solved as one team; someone keeps the answer key out of sight. Murder mystery parties need one person to run the evening.
Printing
All print on a home printer on US Letter or A4. Color looks best, but every listing says whether black and white works.

In each game

  • The Moonlight Potion (Halloween, ages 10+): The lanterns of Moonfern Village have gone dark; help Witch Mira unlock six potion seals to bring them back.
  • Sleepover Mystery Game (Birthday, ages 10–13): At a birthday sleepover, someone dug up the time capsule and took Jamie's letter; guests play suspects and work out who.
  • Snow Express Train Mystery (Christmas, ages 10+): On Christmas Eve the town's sack of gifts vanished from the Snow Express; unlock five train cars and name the thief.
  • Thanksgiving Recipe Box Mystery (Thanksgiving, ages 11+): Great-Grandma Rose locked her famous pumpkin pie recipe in a tin box; crack ten puzzles to reveal the secret ingredient.
  • Halloween Masquerade Mystery (Halloween, ages 12+): A ruby vanishes at the midnight masquerade.
  • The Forbidden Archive (ages 12+): In a 1925 library, follow Edith Vane's trail through eight drawers to recover the hidden founding Charter before dawn.
  • Ravenwood Manor Mystery (ages 12+): A clockmaker hid her fortune in Ravenwood Manor; unlock it room by room and open the vault before the dawn auction.
  • Holly Ball Heist (Christmas, ages 12+): At Evergreen Hall's Christmas Eve masquerade, the lights go out for three minutes and the Snow Queen sapphire vanishes; unmask which of five guests took it.
  • Ghost of Wintergrave Manor (Christmas, ages 12+): On Christmas Eve 1887, a gentle ghost has locked Wintergrave Manor until someone finds the gold star brooch she lost a year ago.
  • The Blue Gardenia (New Year's Eve, ages 12+): New Year's Eve, 1929: agents will raid the Blue Gardenia speakeasy at midnight; find where the bandleader hid the key to the secret exit.
  • The Hollowmere Hotel (Halloween, ages 12+): Locked in a haunted hotel on Halloween night, satisfy five fussy ghost guests and find the checkout code before midnight.
  • Wizard School Mystery (ages 12+): Someone stole Moonwick Academy's Celestial Astrolabe; crack eight pieces of evidence, open the vault and name the thief among four suspects.
  • The Great Sugarplum Bake-Off (Christmas, ages 12+): On a live Christmas Eve bake-off finale, the head judge collapses after one bite; every guest is a suspect.
  • The Last Toast at Hollyhouse (Christmas, ages 16+): At a snowbound inn's Christmas Eve gala, the owner is found in the locked archive; test alibis and accuse the killer.
  • JAMMED (Christmas, Adults): On the morning of the office holiday party, the copier declares itself Head of Christmas and locks every Secret Santa gift away; teams race to clear its 12 paper jams.
  • Duskvale Vineyard Murder Mystery (Adults): At the Duskvale Vineyard harvest dinner, the owner toasts with a 98-year-old wine and drops dead; every guest has a secret.

Questions

What is a printable escape room?

A printable escape room is a PDF game you print at home. Players solve a chain of puzzles, codes and clues to open a final lock or solve a case, with no physical locks or venue booking needed.

Are printable escape rooms hard enough for adults?

The games listed here are written for ages 10, 12 or 16 and up, with coded evidence, logic puzzles and a final answer that uses earlier clues. Each listing gives its puzzle count and play time so you can judge the challenge.

How many people can play a printable escape room?

The escape rooms here fit small teams, most up to 6 or 8 players; the comparison table lists each one. The murder mystery parties fit 6 to 12 and 8 to 20 guests.

Printable escape room or escape room in a box?

A printable game costs one price for the group, arrives instantly and can be printed again for another group of your own. A boxed kit ships physical props and locks and usually costs more. A venue charges per person.

Can I play on a date night or with two people?

Yes. Look for a player count that starts at 1 or 2. Escape rooms for 1 to 8 players work well for two.