Buyer guide · For teachers
Printable classroom escape rooms and mystery games
These 20 printable escape rooms, mystery games and treasure hunts suit an elementary or middle school class: ages 4 to 11 and up, written for 8 or more players or for teams. Prices run $9.09 to $19.99, and one purchase covers one class. Print on the school printer, split the class into teams of 3 to 5, and most games fit a 45 to 90 minute lesson or party.
Quick picks
Whole class at onceThe Case of the Missing HamsterAges 8+ · 1–30 · 45–75 min · $14.99
Kindergarten to grade 2Pirate Treasure Hunt: 16 Picture CluesAges 4–7 · 1+ · about 90 min · $9.99
Short lesson (under an hour)Sir Frostbottom's Sleigh RaceAges 8+ · 4–10 · 30–45 min · $14.99
Christmas partyThe Nutcracker's Lost ButtonsAges 6+ · teams of 2–5 · 60–75 min · $12.99
All 20 compared
| Game | Type | Ages | Players | Time | Clues / rounds | Price |
|---|---|---|---|---|---|---|
| Pirate Treasure Hunt: 16 Picture Clues | Treasure hunt | 4–7 | 1+ | about 90 min | 16 picture clues | $9.99 |
| The Nutcracker's Lost Buttons | Escape room | 6+ | teams of 2–5 | 60–75 min | 12 puzzle challenges | $12.99 |
| The Midnight Bell | Party game pack | 8+ | 5–12 | 105–150 min | 8 games + 8 bell riddles | $9.99 |
| Pirate Treasure Hunt: 26 Rhyming Riddles | Treasure hunt | 8+ | 1+ | about 2 hours | 26 riddle cards | $10.99 |
| Midnight Library Mystery | Escape room | 8+ | 1–8 | 60–90 min | 12 puzzle stations | $12.99 |
| Wizard School Escape Room | Escape room | 8+ | 1–8 | about 60 min | 10 puzzle stations | $12.99 |
| Lolly's Birthday Clock | Escape room | 8–12 | teams of 2–5 | 60–80 min | 12 puzzle challenges | $12.99 |
| The Grey Gull Treasure | Escape room | 8+ | 1–8 | 45–60 min | 13 stations | $13.99 |
| Starfall Academy: The Dark Tower | Escape room | 8+ | 1–8 | 45–60 min | 13 rooms | $13.99 |
| Thanksgiving Turkey Escape Room | Escape room | 8+ | 1–8 | 45–60 min | 13 challenges | $13.99 |
| Thanksgiving Pumpkin Pie Mystery | Mystery game | 8+ | 1–8 | 30–60 min | 9 puzzles | $13.99 |
| The Recess Vault | Escape room | 8–12 | teams of 3–5 | 60–90 min | 16 puzzles | $14.99 |
| The Case of the Missing Hamster | Mystery game | 8+ | 1–30 | 45–75 min | 18 coded clues | $14.99 |
| Starlight Carnival Puzzle Adventure | Puzzle adventure | 8+ | 1–8 | 30–50 min | 10 puzzle booths | $14.99 |
| The Starlight Parcel Mystery | Escape room | 8 to adult | 2–8 | 75–90 min | 10 stations | $14.99 |
| The Frozen Toy Workshop | Escape room | 8–12 | 2–8 | 90–110 min | 16 puzzle machines | $14.99 |
| Sir Frostbottom's Sleigh Race | Escape room | 8+ | 4–10 | 30–45 min | 10 puzzle stations per team | $14.99 |
| Christmas Escape Room for Kids | Escape room | 9–12 | 1–10 | 75-min countdown | 10 lock puzzles | $9.09 |
| Sleepover Mystery Game | Mystery game | 10–13 | 6–12 | 60–90 min | 6 evidence sets | $16.99 |
| Snow Express Train Mystery | Escape room | 10+ | 1–8 | about 60 min | 9 puzzles | $19.99 |
Prices in US dollars. Pay by card, Apple Pay or Google Pay.
How to choose
- Grade level
- Ages 4 to 7 suits kindergarten to grade 2, ages 8 and up suits grades 3 to 5, ages 10 to 12 and up suits middle school.
- Class size
- Print one set per team of 3 to 5 students. The Case of the Missing Hamster is written for up to 30 players at once.
- Prep time
- Most games need 10 to 20 minutes of printing and sorting the night before. The host guide lists what goes in each envelope.
- Licence
- One purchase covers your own classroom. Please buy another copy for a colleague's class.
In each game
- Pirate Treasure Hunt: 16 Picture Clues (ages 4–7): Silly parrot Captain Squawkbeard forgot where he hid his treasure; kids follow 16 picture cards room to room collecting gold coins.
- The Nutcracker's Lost Buttons (Christmas, ages 6+): Tiny mouse Crumb nibbled the gold threads on Captain Walnut's coat and all 12 brass buttons rolled away; kids solve 12 easy challenges to put the buttons back and wake the Nutcracker.
- The Midnight Bell (Christmas, ages 8+): Team Holly and Team Ivy race through 8 Christmas Eve games while the whole family solves 8 bell riddles, filling in the secret password that opens Santa's sealed letter.
- Pirate Treasure Hunt: 26 Rhyming Riddles (ages 8+): Captain Squawkbeard hid his treasure behind rhyming riddles; kids solve 26 indoor and outdoor clues, then crack the Captain's Vault.
- Midnight Library Mystery (ages 8+): The magic Story-Time Book has vanished; solve 12 stations and collect gold letters before the library's storybook pictures fade.
- Wizard School Escape Room (ages 8+): Biscuit the toad gobbled the Golden Ink and every spellbook went blank; solve 10 stations to find the magic password.
- Lolly's Birthday Clock (Birthday, ages 8–12): Lolly the party llama sneezed confetti into the Birthday Clock and froze the party one minute before cake; teams solve 12 challenges and collect the gold letters of the magic password.
- The Grey Gull Treasure (ages 8+): Solve 13 stations to read Captain Ida Thorne's treasure code and open the sea cave door before the tide floods it.
- Starfall Academy: The Dark Tower (ages 8+): A first-year's spell put out the tower lantern; collect 13 letters around the castle and relight it before midnight.
- Thanksgiving Turkey Escape Room (Thanksgiving, ages 8+): You are the turkey! Solve 13 challenges across Gobbleton Farm and escape through the gate before the dinner bell rings.
- Thanksgiving Pumpkin Pie Mystery (Thanksgiving, ages 8+): Grandpa Walt's pumpkin pie vanished an hour before dinner; solve nine puzzles, name the thief and crack the pantry lock.
- The Recess Vault (ages 8–12): The principal locked the Field Day prizes in the Recess Vault and forgot the password; class teams solve 16 subject puzzles.
- The Case of the Missing Hamster (ages 8+): Peanut the class hamster is missing; decode 18 clues to find who took him, where he's hiding and why.
- Starlight Carnival Puzzle Adventure (Birthday, ages 8+): The wind snatched Lily's Golden Pass; solve ten carnival booths and unscramble the answer to win it back.
- The Starlight Parcel Mystery (Christmas, ages 8 to adult): A reindeer sneeze blew away the post office labels; younger and older players team up to sort ten parcels before the sleigh leaves.
- The Frozen Toy Workshop (Christmas, ages 8–12): Pip the penguin pressed FREEZE instead of START and froze all 16 machines in Santa's Toy Workshop; kids thaw them one by one and collect the gold letters that wake the workshop bell.
- Sir Frostbottom's Sleigh Race (Christmas, ages 8+): Grumpy snowman Sir Frostbottom froze Santa's two spare sleighs; two family teams solve 10 puzzle stations each and race to thaw their sleigh first.
- Christmas Escape Room for Kids (Christmas, ages 9–12): Ten locks stand between the kids and Christmas.
- Sleepover Mystery Game (Birthday, ages 10–13): At a birthday sleepover, someone dug up the time capsule and took Jamie's letter; guests play suspects and work out who.
- Snow Express Train Mystery (Christmas, ages 10+): On Christmas Eve the town's sack of gifts vanished from the Snow Express; unlock five train cars and name the thief.
Questions
Can I use a printable escape room with a whole class?
Yes. Split the class into teams of 3 to 5 and print one set of puzzles per team. The Missing Hamster mystery is written for up to 30 players.
Do I need to prepare a lot?
Plan 10 to 20 minutes to print and sort the pages. Each game includes a host guide with the answers.
What works for the last day before winter break?
The Christmas escape rooms and treasure hunts fit a 45 to 90 minute class party.
Is one purchase enough for my class?
Yes. One purchase covers one class or group. Please don't share the file with other teachers.
Do you have a classroom feud game?
Yes: Fall Feud for Kids is a PowerPoint game show written for ages 6 to 11 and a class of 30. See the feud games guide.